Description:
fraxinus excelsior Tree07
Fraxinus excelsior is native to Europe from northern Spain to Russia, and from southern Fennoscandia to northern Greece. It is also considered native in southwestern Asia from northern Turkey east to the Caucasus and Alborz mountains. The northernmost location is in the Trondheimsfjord region of Norway. The species is widely cultivated and reportedly naturalized in New Zealand and in scattered locales in the United States and Canada.
1 different models
1-height: 850 cm
2- Materials is archive (material library)
Corona mtl + Vray mtl + Standard mtl
3-Polys: 718k + Verts: 1096k
4- 4K texture + 4K material
5- BMP + JPEG (texture), MAX , OBJ , FBX 2012
6- 3dmodels: MAX + OBJ + FBX 2012
7- Corona render + Vray render (Renderer Engine-MAX + FBX)
8- Standard render (Renderer Engine-OBJ)
9- Models have unwrapped overlapping and
maps is real world scale
Note:
To use the max file you need to use at 3dsmax 2015
Units: Centimeters
Topology (quad mesh)
You Can Use Turbo Smooth
fraxinus excelsior Tree07 | |
Author: | ![]() |
Version: | 3ds Max 2015 |
Version: | |
Render: | vray, corona |
Size: | 161 MB |
Style: | Modern |
Formats: | 3ds max, fbx, obj |
Material: | organics |
Date: | 2024-07-24 |
Colors: | #20b814, #006410, #907038 |
Dimensions: | height: 850 cm |
Color: | |
Polygons: | |
Vertices: | 1096000 |
Views: | 11 views |
Product ID: | 171249 |
Product link: | |
fraxinus excelsior Tree07 Fraxinus excelsior is native to Europe from northern Spain to Russia, and from southern Fennoscandia to northern Greece. It is also considered native in southwestern Asia from northern Turkey east to the Caucasus and Alborz mountains. The northernmost location is in the Trondheimsfjord region of Norway. The species is widely cultivated and reportedly naturalized in New Zealand and in scattered locales in the United States and Canada. 1 different models 1-height: 850 cm 2- Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 3-Polys: 718k + Verts: 1096k 4- 4K texture + 4K material 5- BMP + JPEG (texture), MAX , OBJ , FBX 2012 6- 3dmodels: MAX + OBJ + FBX 2012 7- Corona render + Vray render (Renderer Engine-MAX + FBX) 8- Standard render (Renderer Engine-OBJ) 9- Models have unwrapped overlapping and maps is real world scale Note: To use the max file you need to use at 3dsmax 2015 | |